Virtual reality technology as a tool for sports science
Event date:  September 8, 2017, 2:00 PM  to 2:00 PM

Talk Abstract

Technologies associated with virtual reality, i.e. sensory display technology, motion capture, eye-tracking and computer vision techniques for abstracting information from the world have proven to be useful for training, assessing and evaluating sports performance. In the past five years, virtual reality has gone from being costly and under development (typically greater than 10K Euro) to mostly commodity prices. In this talk I will present some of the most exciting research findings in sports science that have used virtual reality technology, some examples of how virtual reality can control stimuli such as to better understand human motor control (i.e. Streuber et al. 2012 and von Lassberg et al. ) and a future vision that virtual reality technology can help in several areas of sports sciences, i.e. health across the lifespan; sports training; and sports evaluation. 

Speaker’s Bio

Betty Mohler currently is a Research Group Leader at the Max Planck Institute for Biological Cybernetics in Tübingen, Germany. Her research focuses on using and improving virtual reality technology by scientifically exploring human perception and action. Specifically, she investigates the impact that the visual body has on subsequent actions. She has investigated human adaptation of complex task performance, human perception of self-motion and human perception of space. Her research group, Perception & Action in Virtual Environments (PAVE), explores the perception of self, the influence of the visual body on actions and learning in virtual environments. They conduct their research by animating and manipulating virtual human characters (avatars). Using avatars they systematically explore the influence of visual information about the body (size, shape, identity) on human behavior, such as space perception, object interaction, communication and decision making. Additionally, they are also collaborating with a university hospital to develop applications, such as medical training simulations and virtual reality rehabilitation.

This talk is organized in the context of the  11. International Symposium Computer Science and Sport. For TRR members there is no need to register for the Symposium in order to attend the talk.

This talk cannot be transmitted to the powerwall room at VISUS in Stuttgart.


Event location:  University of Konstanz
Room A703

Further links: Link