15

Projects

442

Publications

36

Awards

33

Dissertations


Collaborative Research Center

SFB-TRR 161

Quantitative Methods for Visual Computing

We are living in a data society in which data is generated at amazing speed; individuals, companies, organizations, and governments are on the brink of being drawn into a massive deluge of data. The great challenge is to extract the relevant information from vast amounts of data and communicate it effectively.

Typical scenarios include decision and policy making for urban and environmental planning or understanding relationships and dependencies in complex networks, e.g., social networks or networks from the field of bioinformatics. These scenarios are not only of interest to specialized experts; in fact, there is a trend toward including the broad public, which requires the information to be presented in a reliable, faithful, and easy-to-understand fashion.

Visual computing can play a key role in extracting and presenting the relevant information.

In visual computing research the aspect of quantification is often neglected. The SFB-TRR 161 seeks to close this gap.

The long-term goal is to strengthen the research field by establishing the paradigm of quantitative science in visual computing.

News

April 2024

April 1, 2024
Konstanzia Fellowship for Christin Beck

Fellowship supports female postdoctoral researchers in the decisive postdoc phase to successfully take the final step towards a professorship
» more »

March

March 28, 2024
Marie Curie Fellowship for Shaolin Su

SFB-TRR 161 scholarship holder successful in application for prestigious postdoctoral fellowship programme
» more »

February

February 28, 2024
SFB-TRR 161 now on Instagram

News about our members, research results and events shared on the popular social media platform
» more »


SFB-TRR 161 Events

Upcoming Events

 

 

Apr 18th, 2024, 4 pm - 5.30 pm
University of Konstanz

Talk | Leaving the Confines of the Desktop: Towards Ubiquitous Data Visualization

Held by:

Raimund Dachselt, TU Dresden

Abstract:

Increasingly, interactive data visualization plays a crucial role in empowering human beings to access, explore, analyze, and make sense of data. The variety of applications stretches from advanced scientific data visualization in life sciences to personal data visualization on mobile devices. The past decade has seen a growing research interest and demonstrated benefits in visualization environments beyond traditional desktop computers, often involving multimodal human-computer interaction. Immersive Analytics, an approach for spatial data analysis with (mostly) mixed reality technologies, is a particularly interesting research direction that is receiving a lot of attention and allowing unprecedented ways of diving into the data.
In this talk, we will discuss such novel visualization environments, among them multi-device ensembles involving large visualization walls, (multiple) mobile devices, as well as immersive environments utilizing mixed reality technologies. Based on a discussion of several research examples of the Interactive Media Lab Dresden, we will introduce natural and appropriate ways of exploring data in such future environments. The talk will also outline important challenges associated with these research directions.
 

Biography:

Raimund Dachselt is a full professor of Computer Science and head of the Interactive Media Lab at Technische Universität Dresden, one of Germany’s Universities of Excellence. His research interests encompass natural human computer interaction (HCI), interactive information visualization, and Mixed Reality interaction. He worked extensively in the area of interactive surfaces from smartwatches over tablets and tabletops to wall-sized displays (also combined in multi-display environments) and combined interaction modalities (e.g., multi-touch and pen, tangible displays, gaze-supported interaction, body gestures). He and his team made pioneering contributions to the field of interactive data visualization beyond the desktop including solutions for mobile devices, ultra-large displays, multi-device environments, Augmented Reality, and other Immersive Analytics approaches. Contributions in the area of physical computing have recently extended the technology spectrum beyond commonly available devices.
Prof. Dachselt received his PhD in 2004 from TU Dresden and was professor for User Interface & Software Engineering at University of Magdeburg from 2007 to 2012. At the Faculty of Computer Science at TU Dresden he has been elected director of the Institute of Software and Multimedia Technology, and serves as vice-dean from 2021 on. He has published more than 260 peer-reviewed publications, co-authored two major German textbooks on HCI and received more than a dozen Best Paper, Honorable Mention, and further publication awards at leading international HCI and visualization conferences.
Dachselt is a member of several computer societies, has co-organized 16 international workshops at ACM and IEEE conferences, and was the steering committee chair of ACM ISS. He repeatedly served as a co-chair (general, program, doctoral symposium, demo, publicity, keynote chair) and PC member for top international HCI conferences and was guest editor of several special journal issues. Since 2019 he is the Dresden spokesperson of the Transregional Collaborative Research Center (SFB/TR 248) Center for Perspicuous Computing (CPEC).

 

Location:

University of Konstanz, Room: ZT 1204 (Data Theatre)

The talk will be available via Zoom.
Meeting ID: 910 3693 5970
Passcode: 097388


Apr 25, 2024, 8.30 am - 3 pm
University of Konstanz

Angebot zum Girls' Day 2024

Zu Gast bei den Informatiker*innen: Wir programmieren mit Processing

Wir  zeigen Euch, dass Programmieren Spaß macht, nicht schwierig sein muss und man schnell beeindruckende Ergebnisse erzielen kann. Bei unserem Angebot zum Girls' Day lernt ihr, wie man mit der Programmiersprache Processing einfache Programme schreiben kann. Dabei schauen wir uns an, wie ein Computer die Aktionen der Nutzerin/des Nutzers verstehen kann und wie sich dadurch die Anzeige auf dem Bildschirm verändert. Wir erstellen Schritt für Schritt ein einfaches Geschicklichkeitsspiel, das Ihr dann nach Euren eigenen Vorstellungen weiterentwickeln könnt.

Programmierkenntnisse sind nicht erforderlich.

Mehr Informationen und Link zur Anmeldung: https://www.girls-day.de/.oO/Show/universitaet-konstanz/zu-gast-bei-den-informatiker-innen-wir-programmieren-mit-processing 


Jun 3rd - 4th, 2024, full days
Tagungszentrum Blaubeuren

Internal Status Seminar of the SFB-TRR 161

 

 


Further Information & Resources

YouTube

The SFB-TRR 161 produces videos to give insights into the projects and the ongoing research. Please visit our YouTube Channel.



Go to YouTube

Graduate School

Graduate School

PhD students of the projects at the Universities of Stuttgart and Konstanz learn and do research together on their way to their doctoral degree in visual computing.



Graduate School

Visual Computing Blog

Visual Computing Blog

The scientists of the SFB-TRR 161 as well as guest authors blog about their activities in computer graphics, visualization, computer vision, augmented reality, human-computer interaction, and psychology.


Visual Computing BLOG

Partners of the SFB-TRR 161