In this talk we refer to selected properties of human visual perception, which can be employed
to apparent improvement of displayed image quality. First, we demonstrate how to display image
details beyond physical resolution of display devices and we investigate the impact of image
framerate on the perception of hold-type blur and judder. Second, we demonstrate how to reduce
viewing discomfort on stereoscopic and multiscopic displays by exploiting complex interactions
between monoscopic depth cues, such as motion parallax and binocular vision. Then, we discuss
gaze-driven depth manipulation to enhance perceived scene depth, and we present our predictor for
saccade landing position, which significantly reduces latency in foveated rendering applications.
Finally, we discuss the role of eye lens accommodation and we present a prototype stereoscopic
display that can reproduce this important viewing cue.
Karol Myszkowski is a senior researcher at the MPI Informatik, Saarbruecken, Germany. In the
period from 1993 till 2000 he served as an associate professor in the Department of Computer
Software at the University of Aizu, Japan. In the period from 1986 till 1992 he worked for Integra,
Inc. a Japan-based, company specialized in developing rendering and global illumination software.
He received his PhD (1991) and habilitation (2001) degrees in computer science from Warsaw
University of Technology (Poland). In 2011 he was awarded with a lifetime professor title by the
President of Poland. His research interests include global illumination and rendering, perception
issues in graphics, high dynamic range imaging, and stereo 3D. He co-authored the book High Dynamic
Range Imaging, and participated in various committees and editorial boards. He also co-chaired
Rendering Symposium in 2001, ACM Symposium on Applied Perception in Graphics and Visualization in
2008, Spring Conference on Computer Graphics 2008, and Graphicon 2012.
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