C04 | Metrics for Mobile Visualization and Interaction Techniques through “Research in the Large”

Jun.-Prof. Niels Henze, Universität Stuttgart
Email | Website

Niels Henze

Prof. Harald Reiterer, Universität Konstanz
Email | Website

Harald Reiterer

Valentin Schwind, Universität Stuttgart – Website

Models and metrics of visualization and interaction techniques can predict the time a person needs to understand presented information and to execute a task. Previous work mainly focused on basic models. What is missing are models and metrics for realistic use cases and novel interactive systems. We will upscale the quantitative investigations of visualization and interaction techniques to evaluate multiple factors at the same time. Using a research in the large approach, in which the apparatus is distributed to thousands participants through mobile applications stores, we will quantify the effect of different degrees of freedom for interactive visualizations and derive models that enable to predict users' performance.

Research Questions

c04

Images coming soon

Publications

  1. Schwind, Valentin; Wolf, Katrin; Henze, Niels (2017c): „FaceMaker - A Procedural Face Generator to Foster Character Design Research“. In: Korn, Oliver; Lee, Newton (Hrsg.) Cham: Springer International Publishing, S. 95–113, DOI: 10.1007/978-3-319-53088-8_6. — ISBN: 978-3-319-53088-8
  2. Voit, Alexandra; Machulla, Tonja; Weber, Dominik; u. a. (2016): „Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct - MobileHCI ’16“. In: Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct - MobileHCI ’16. ACM Press (Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct - MobileHCI ’16), S. 942–947, DOI: 10.1145/2957265.2962661. — ISBN: 9781450344135
  3. Schwind, Valentin; Knierim, Pascal; Tasci, Cagri; u. a. (2017b): „These Are Not My Hands!": Effect of Gender on the Perception of Avatar Hands in Virtual Reality“. In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. New York, NY, USA: ACM (Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems), S. 1577–1582, DOI: 10.1145/3025453.3025602. — ISBN: 978-1-4503-4655-9
  4. Knierim, Pascal; Kosch, Thomas; Schwind, Valentin; u. a. (2017): „Tactile Drones - Providing Immersive Tactile Feedback in Virtual Reality Through Quadcopters“. In: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM (Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems), S. 433–436, DOI: 10.1145/3027063.3050426. — ISBN: 978-1-4503-4656-6
  5. Lischke, Lars; Schwind, Valentin; Friedrich, Kai; u. a. (2016): „MAGIC-Pointing on Large High-Resolution Displays“. In: Kaye, Jofish; Druin, Allison; Lampe, Cliff; u. a. (Hrsg.) CHI EA ’16 Proceedings of the 34rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems. ACM (CHI EA ’16 Proceedings of the 34rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems), S. 1706–1712, DOI: 10.1145/2851581.2892479. — ISBN: 9781450340823
  6. Schwind, Valentin; Knierim, Pascal; Chuang, Lews; u. a. (2017a): „Where’s Pinky?": The Effects of a Reduced Number of Fingers in Virtual Reality“. In: Proceedings of the 2017 CHI Conference on Computer-Human Interaction in Play. New York, NY, USA: ACM (Proceedings of the 2017 CHI Conference on Computer-Human Interaction in Play), S. 6, DOI: 10.1145/3116595.3116596. — ISBN: 978-1-4503-4898-0
  7. Dingler, Tilman; Rzayev, Rufat; Schwind, Valentin; u. a. (2016): „RSVP on the go - Implicit Reading Support on Smart Watches Through Eye Tracking“. In: Proceedings of the 2016 ACM International Symposium on Wearable Computers - ISWC ’16. New York, New York, USA: ACM Press (Proceedings of the 2016 ACM International Symposium on Wearable Computers - ISWC ’16), S. 116–119, DOI: 10.1145/2971763.2971794. — ISBN: 9781450344609
  8. Schwind, Valentin; Jäger, Solveigh (2016): „The Uncanny Valley and the Importance of Eye Contact.“. In: i-com. (i-com) 15 (1), S. 93–104.

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